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900 years of time and space, and i've never met anyone who wasn't important.

eileen; australia; ravenclaw

an increasingly multi-fandom blog (fandoms)

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as requested, here’s a tutorial for this sort of cutout graphic.

a like/reblog would be appreciated if you found this useful!

first, open up the caps you want to use. Choosing good caps is pretty important! here’s the two i used:

image

image

now we want to cut out the people. (sorry bones, but you’ll have to go). using the magnetic lasso tool, zoom in on the picture and start tracing around the edge. make sure you click at corners and any points where the line doesn’t seem to want to stick, so you don’t miss out anything.

image

now that you’ve got a selection, drag it over to a new canvas, 500px in width and about 500-600px in height. do the same with any other caps, and then use control/command+T to resize them into a nice size. use a hard eraser tool to smooth out any really jagged edges which might have been left over.

image

next, colour the cutout caps with a simple curves layer, and make sure you set it as a clipping mask.

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image

i also then put a simple black and white gradient map on tos!jim. clipping masks are your friend.

for the coloured edge effect on the cutout, select the cutout and its mask, and duplicate them. you’ll now have two sets of the same thing. then, choosing the one underneath, move it slightly upwards and to the right. create a new layer - still as a clipping mask - and fill it with a solid colour. I chose red because it’s on his uniform, so it’ll add some consistency to the whole graphic.

image

image

now that’s done, we can move on to textures! all credit for these textures goes to their makers. i’m really sorry that i’m not sure who they are because i’ve just got them all saved in one big folder omg

specifically, i’m looking here for a texture that will cover up the straight line at the bottom of the cutout pictures.

image

this has a nice brush/paint look to it. the bit i want is in white, so screen mode should work the best, but always play around with different blending modes until you get a nice one. I flipped it upside down and cut away most of it to get the part i wanted.

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putting a curves layer on top of textures is great, because you can make the grey bits a lot darker so they don’t show up, and you only get the white.

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as you can see i used the texture twice, cutting out different bits each time and then putting them together so all the edges look nice. they’re both still on screen mode. it requires a bit of fiddling, but it doesn’t have to look perfect because there’ll be more on top of it.

it’s still looking a bit bare, so we want another texture to put over the whole thing:

image

image

i put it on twice, and i think i flipped it upside down the second time. another neat trick is to go to image - adjustments - invert, which inverts the colours on the texture so it looks different!

again, i used screen mode because that always tends to work the best with black and white ones.

image

the text is always the most irritating part because it never seems to look right. having a lot of fonts downloaded does help! i like this justified look for the text, which i did by physically adding spaces between letters and also messing around with text spacing settings.

image

the menu is from window -> character. the spacing settings (the two on the top right) are really useful.
there was a bit of blank space left over, so i duplicated the text, turned it upside down, lightened the colour, and erased it slightly, to get a reflection kind of effect.
now al you need is to put a curves layer on top of the whole thing to brighten it up a bit, and i like to put on a vibrancy one as well to make it look even prettier.
image

image
and that’s it, you’re done! post your shiny new graphic and happily share your unending emotions about those beautiful characters.
the graphic i made in this tutorial can be found here~
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